The Development of Interactive Multimedia-Based Learning Media Using Adobe Flash Cs3 and Camtasia in Problem-solving Learning in elemnetary Mathematics of in Student PGSD SKTIP Adzkia in Padang

Dewi, Ika Parma and Mursida, Lativa and Marta, Yani Rizkayeni (2017) The Development of Interactive Multimedia-Based Learning Media Using Adobe Flash Cs3 and Camtasia in Problem-solving Learning in elemnetary Mathematics of in Student PGSD SKTIP Adzkia in Padang. In: 4th International Conference on Technical and Vocation Education and Training (TVET): Technical and Vocational Education and Training for Sustainable Societies, 9-11 November 2017, Padang.

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Abstract

This research was motivated by the low class PGSD STKIP Adzkia Padang students in Problem Mathematics Problem Solving (Problem Solving). This is due to lack of utilization and innovation of learning resources as well as Interactive Multimedia Based Learning Media Using Adobe Flash CS3 and Camtasia. The method used in this research is the Research and Development (R & D) by using a development model ADDIE which includes five stages: (1) Analysis: needs analysis, (2) design: the design of the product, and (3)development: the development of the product. (4) implementation: implementation of the product (5) Evaluation: the effectiveness of the student.Results obtained from this research and development are as follows (1) The product resulting from this research is a product based on Interactive Multimedia Based Learning Media Using Adobe Flash CS3 and Camtasia in Problem Solving Learning Mathematics SD (2) Development of Interactive Multimedia has passed the stage of media validation experts, validation experts materials, and language validation experts. The validation results of the three experts are said to be valid. (3) Development of Interactive Multimedia Based Learning Media has been through the practical phase of the lecturer's response with the result of the percentage is 83.40%, and the practicality of the student response with the result of the percentage is 87.81% then it is practically categorized. (4) the development of Interactive Multimedia Based Learning Media has been through the effectiveness stage shows the value of 87.46% of students reach the Minimum Criteria of Completeness, it can be categorized effective.

Item Type: Conference or Workshop Item (Paper)
Subjects: L Education > L Education (General)
T Technology > GT Technology (general)
Divisions: Fakultas Teknik > Teknik Elektronika - D3
Depositing User: Mrs. Wiwi Sartika
Date Deposited: 02 Oct 2018 07:16
Last Modified: 02 Oct 2018 07:16
URI: http://repository.unp.ac.id/id/eprint/17910

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